World of Trucks How to Upload Profile Truck
On this folio you tin can encounter the version history of Euro Truck Simulator two. [ane] The latest version of the game, i.43, was released on December eighth, 2021.
Contents
- i Futurity Releases
- ii Update 1.43 (8 Dec 2021)
- two.1 Map
- 2.2 Vehicles
- two.three UI
- 2.four Other
- three Update one.42 (21 October 2021)
- 3.one Gameplay
- 3.2 UI
- 3.3 Other
- 4 Update one.41 (15 July 2021)
- four.1 Gameplay
- 4.ii Map
- iv.3 Vehicles
- iv.4 UI
- five Update 1.40 (24 March 2021)
- 5.1 Visual
- 5.2 Map
- five.iii Vehicles
- 5.4 UI
- 6 Update 1.39 (iii November 2020)
- 6.1 Map
- 6.2 UI
- 6.3 Vehicles
- 6.4 Features
- 7 Update 1.38 (21 July 2020)
- 7.one Map
- 7.2 Vehicles
- vii.three Features
- vii.4 Sound
- eight Update 1.37 (5 May 2020)
- 8.1 Map
- viii.two Vehicles
- 8.three Features
- 8.four Tobii Eye Tracking
- 8.5 Mod
- 9 Update 1.36 (three Dec 2019)
- 9.1 Map
- 9.2 Features
- 9.3 Modernistic
- 10 Update 1.35 (five June 2019)
- ten.ane Map
- x.ii Vehicles
- 10.three Main Features
- ten.four Modernistic
- xi Update 1.34 (8 February 2019)
- 11.1 Main Features
- 11.2 Mod Alert
- 12 Update 1.33 (26 November 2018)
- 12.1 Main Features
- 12.2 Mod Warning
- xiii Update i.32 (17 September 2018)
- 13.ane Main Features
- 13.2 Modest Changes
- 13.3 Mod Alert
- xiv Update 1.31 (14 May 2018)
- 14.ane Main Features
- 14.two Minor Changes
- 14.3 Tools/Mod
- fifteen Update i.30 (1 December 2017)
- 15.ane Main Features
- 15.2 Additional Changes
- fifteen.iii Tools / Mod Access
- 16 Update 1.29 (Northward/A)
- 17 Update 1.28 (17 Baronial 2017)
- 17.1 Main Features
- 17.two Minor Changes
- eighteen Update 1.27 (23 March 2017)
- 18.ane Main Features
- 18.two Minor Changes
- 18.iii Modding
- 19 Update 1.26 (29 November 2016)
- 19.1 Main Features
- 19.two Minor Changes
- 19.three Modding
- 20 Update 1.25 (vii September 2016)
- twenty.1 Main Features
- xx.2 Options
- 20.3 Tuning
- 20.4 Modding
- 21 Update i.24 (6 June 2016)
- 21.1 Main Features
- 21.2 Code
- 21.3 Information
- 21.4 Mod
- 22 Update one.23 (11 April 2016)
- 22.1 Key Features
- 22.2 UI
- 22.3 Vehicles
- 22.four Other
- 23 Update 1.22 (15 December 2015)
- 23.i Gameplay
- 23.2 Vehicles
- 23.three Code
- 23.4 AI
- 23.5 Sound
- 23.half dozen Misc
- 24 Update 1.21 (30 September 2015)
- 24.1 Vehicles
- 24.2 Controls
- 24.3 Sound
- 24.iv Misc
- 25 Update i.20 (1 September 2015)
- 25.1 AI
- 25.2 Editor
- 25.iii Vehicles
- 25.4 Misc
- 26 Update i.19 (23 July 2015)
- 27 Update 1.18 (26 May 2015)
- 28 Update one.17 (4 May 2015)
- 29 Update one.16 (28 January 2015)
- 30 Update 1.xv (sixteen December 2014)
- 31 Update ane.xiv (11 November 2014)
- 31.1 Information
- 31.ii Code
- 31.3 Steam and online services
- 31.iv Modding
- 32 Update one.13 (iii October 2014)
- 32.1 Code
- 32.ii Data
- 33 Update 1.12 (14 August 2014)
- 34 Update 1.11 (28 July 2014)
- 35 Update ane.x (19 May 2014)
- 35.one Lawmaking
- 35.2 Information
- 36 Update 1.9 (25 March 2014)
- 36.1 ane.nine.22
- 36.1.one Lawmaking
- 36.1.2 Models
- 36.1.3 Sound
- 36.1 ane.nine.22
- 37 Update 1.8 (9 December 2013)
- 37.1 i.eight.2.5
- 37.2 one.8.2.3
- 38 Update 1.7 (24 October 2013)
- 38.one 1.7.ane
- 38.two 1.7.0
- 39 Update 1.6 (16 October 2013)
- 39.i ane.vi.1
- 39.two ane.6.0
- 40 Update one.v (19 September 2013)
- 40.1 1.5.two
- twoscore.1.1 Data
- 40.one.two Code
- 40.1.3 Options
- 40.1 1.5.two
- 41 Update i.4 (nine July 2013)
- 41.1 ane.4.12
- 41.ii ane.4.8
- 41.iii 1.iv.1
- 41.3.1 Vehicles
- 41.3.2 Simulation
- 41.3.3 Gameplay
- 41.3.4 Map
- 41.3.5 Model
- 41.3.six Code
- 41.three.7 Sound
- 41.iii.8 Steam
- 41.3.9 Modding
- 42 Update 1.three (half dozen Feb 2013)
- 42.1 i.3.1
- 42.2 1.3
- 43 Update 1.2 (fourteen November 2012)
- 43.ane 1.ii.v
- 44 Update 1.1 (22 October 2012)
- 44.1 1.i.three
- 44.2 1.1.ane
- 45 1.0 (xix October 2012)
- 45.i OFFICIAL RELEASE
- 46 References
Futurity Releases [ ]
These changes have not yet been added to the game, only are expected to exist released in a future update:
- Republic of austria Reskin [2]
- Unmarked Route Exploration [3]
- Trucking School [iv]
- Krone Trailer Factory
- Renault Truck Factory
- Adaptable Suspension Height [5]
Update 1.43 (viii December 2021) [ ]
Euro Truck Simulator 1.43 Update Changelog Video
Map [ ]
- Lyon City Reskin [6]
- Viewpoints Addition [vii]
- 10 Viewpoints in Road to the Blackness Bounding main
- x Viewpoints in Beyond the Baltic Body of water
- 7 Viewpoints in Italia
- 8 Viewpoints in Vive la France!
- Tollgate Update
- New Special Transport routes for various DLCs [8]
- Soria to Teruel, Spain (Iberia)
- Galați to Iași, Romania (Road to the Blackness Bounding main)
- Daugavpils to Rēzekne, Latvia (Beyond the Baltic Bounding main)
- Cagliari to Sassari, Italy (Italia)
- Brest to Rennes, France (Vive la French republic!)
- Göteborg to Helsingborg, Sweden (Scandinavia)
- Warszawa to Katowice, Poland (Going East!)
- Bremen to Travemünde, Deutschland (Base game)
- New Iberia Roads [9]
- Northward-234 in Kingdom of spain
- New roads in southern Portugal
- A-52 from Vigo to Leon in Spain
- New Iberia Cities [9]
- Beja, Portugal
- Soria, Kingdom of spain
- General Bugfixes
Vehicles [ ]
- Ownable Dumper Trailers [x]
- Michelin Tyre DLC Update (New Truck Tires, new Trailer Tires, more Cabin Accessories) [xi]
- New addon for MAN TGX Euro 6: the EfficientLine 3 (New engine, new interior, more customization options) [12]
- New addon for DAF 2021 (XF cabin, new chassis, new interior, more customization options) [13] [fourteen]
UI [ ]
- New Loading Screen Images
- World Map Legend Filters
Other [ ]
- Improved Controller Support
- Implemented Audio Attenuation
- MSDF Font Implementation
Update i.42 (21 October 2021) [ ]
Gameplay [ ]
- Initial MOD back up for Convoy Multiplayer mode
UI [ ]
- Convoy session modification UI added for Modern compatibility and downloads
Other [ ]
- Force feedback improved and available for more controller types on more systems (Linux)
- Steering wheel animation range setting
Update i.41 (xv July 2021) [ ]
Changelog for ETS2 Update ane.41-2
Gameplay [ ]
- Convoy Multiplayer style [15] [16]
- Revisit Photo Mode (New Fourth dimension and Weather aligning) [17]
- Quick Travel
Map [ ]
- Autoestrada A-24 Douro Route Add-on to Iberia DLC [18]
- Iberia map fixes
- Various road signs reskinned across Europe
- Navigation sign reflection set up
Vehicles [ ]
- New paintjob for Renault T-High (Diamond Evolution)
UI [ ]
- New icons on the map legend
Update one.xl (24 March 2021) [ ]
Changelog for ETS2 Update i.40
Visual [ ]
- Newly-improved Visual Lighting System [19] [twenty]
Map [ ]
- Germany Reskin, stage 3 (Base game) [21]
- New 2 French Cities (Vive la France! DLC) [22]
- Bayonne
- Lacq
- New Special Send routes with the Iberia DLC released [23]
- Lisboa to Ponte de Sor, Portugal
- Olhão to Setúbal, Portugal
- Gijón to Navia, Spain
- Huelva to Sevilla, Spain
- Madrid to Puertollano, Spain
Vehicles [ ]
- Two new paint jobs (from the Super Stripes Paint Jobs Pack) for endemic trailers
- New addon for the Renault T (the T and T-High: Evolution) [24]
- New truck: DAF 2021 (XG and XG+) [25]
- DAF 2021 added to AI vehicles (XG+ 4x2)
- Renault T Development added to AI vehicles (Loftier Sleeper 4x2, Sleeper 6x2)
UI [ ]
- Total-text urban center/visitor search in the job option screen
- Improved vehicle adjustment menu (F4)
Update one.39 (three November 2020) [ ]
Changelog for ETS2 Update 1.39
Map [ ]
- City of Calais Reskin [26]
UI [ ]
- Newly-redesigned Launchpad
Vehicles [ ]
- Low-bed and low-loader trailers (ownable) [27]
- Schwarzmüller low-loader (ownable) for the Schwarzmüller Trailer Pack DLC
- DAF XF Euro 6 2017 Facelift added to AI vehicles (Space (Aero) and Super Space, both 4x2)
- MAN TGX Euro half-dozen added to AI vehicles (XXL 4x2, XLX 6x2/4)
Features [ ]
- Sound updates and improvements (turbo slider, sound positioning, cabin spatial mixing, sound distribution to accessories)
- Trailer browser & lister shows all valid cargo variants
- Experimental manual input shaft emulation and clutch brake back up (g_clutch_brake)
Update 1.38 (21 July 2020) [ ]
Changelog for ETS2 Update ane.38
Map [ ]
- Lille Reskin [28]
- Unique Truck Dealerships
- New Special Transport routes in the Road to the Blackness Ocean DLC [29]
- Reșița to Târgu Mureș, Romania
- İstanbul to Edirne, Turkey
- Pleven to Sofia, Republic of bulgaria
Vehicles [ ]
- Automated manual improved (shifting points, adaptive modes)
- Paintable chassis covers for the XF Tuning Pack
- New tuning parts added to the FH Tuning Pack
- New paintjob for Renault T (THE BOSS Edition)
- Roof Horns (standalone mountable accessories)
- Renault T added to AI vehicles (High Sleeper 4x2, Sleeper 6x2)
Features [ ]
- Visual comeback - procedural ambience occlusion generation (SSAO) [xxx]
- Road Counselor redesigned
- Navigation ETA to the side by side waypoint in route adviser and in world map
- Tobii eye tracking presets
- RGB colorpicker redesigned
- Added RGB, HSV and hex inputs
- Predefined color presets
Sound [ ]
- Update to FMOD 2.01.01
- Individual horn sounds for each truck
- Fixed the retarder sound when the engine is off
- AI - exclusion of gear-shifts for trains and electrical vehicles
Update 1.37 (5 May 2020) [ ]
Changelog for ETS2 Update ane.37
Map [ ]
- 4 French cities reskinned [31]
- Dijon
- Metz
- Reims
- Strasbourg
Vehicles [ ]
- Nutrient tank trailer (ownable)
- Food tank (ownable) for Schwarzmüller Trailer Pack DLC
Features [ ]
- FMOD implementation with all existing sounds and few improvements [32]
- Openable windows on all trucks (featuring FMOD)
- AI movement and sound behavior improved (featuring FMOD)
- Walking photographic camera in truck or trailer configuration screen (plus new garage scene)
- Added technical inspection of vehicles on mandatory weigh stations (illegal trailer, damaged vehicle).
- Added progressive speeding fines.
- Updated hi-res loading screen pictures
- Color feedback support for ASUS ROG Strix (ASUS Aureola Ready)
- Updated badge for Scania S (example: S 730 is now 730 S)
Tobii Eye Tracking [ ]
- Eye-tracking pause key function fixed
- Automatic eye-tracking pause while the game is paused/in UI
- Settings hotkey visibility in UI
Mod [ ]
- Ingame sounds completely reimplemented for FMOD
- Engine power range information (instead of heave value)
- Exhaust gas temp gauge animation
- AI information tweak (engine power instead of torque and gearbox, vehicle_mass override for trailers)
Update one.36 (3 December 2019) [ ]
Changelog for ETS2 Update ane.36
Map [ ]
- Corsica (Vive la French republic! DLC) [33]
Features [ ]
- Detours (outset usage in ATS from one.33)
- Avoidance navigation pins
- New AI vehicles
- Drivers / Trucks / Trailer visible on director maps
- DX11 full support (DX9 removed)
- Chinese and other non-Latin character input (IME)
- Anti-aliasing improvements (SMAA, electrical wires)
- Improved Tobii back up and configuration page
Mod [ ]
- Sun profile changes (HDR)
- LP changes for AI (information-driven types, background texture data)
- Dash display UI elements (digital gauges, fuel consumption bar)
- Map editor history (undo/redo)
- Continuous selection of nodes
Update one.35 (5 June 2019) [ ]
Changelog for ETS2 Update i.35
Map [ ]
- Frg improvements, stage 2 (base game) [34]
- New French roads: A10-A6 (Vive La France! DLC) and A6-N44 (base game) [35]
- Sardinia island (Italia DLC) [36]
- Scandinavian signage improvements (Scandinavia DLC)
- New Special Transport routes for various DLCs
- St. petersburg to Saint Petersburg, Russia (Beyond the Baltic Bounding main)
- Pori to Helsinki, Finland (Across the Baltic Sea)
- Toulouse to Montpellier, France (Vive la France!)
- Verona to Parma, Italian republic (Italia)
- Odense to Hirtshals, Kingdom of denmark (Scandinavia)
- Kraków, Poland to Banská Bystrica, Slovakia (Going East!)
- Plymouth to Dover, United Kingdom (Base game)
Vehicles [ ]
- New truck: Renault T [37]
- Purchase ownable container trailers
- Purchase ownable logging trailers
- Browse purchased trailers & accessories
- Double trailers in Germany and Netherlands
- Krone Box Liner for 40ft or 2x20ft containers (Krone Trailer Pack DLC)
- Purchase ownable Schwarzmüller reefer, curtain and log trailers; likewise AI traffic (Schwarzmüller Trailer Pack DLC)
- Arrange your ownable trailers without service visit (extendable trailer, sliding tandem)
- Copy truck/trailer configuration across armada
- Improved wiper settings
Chief Features [ ]
- GPS Vocalization navigation
- Employ your ownable trailers in External Contracts (WoTR)
- Online garage purchase
- Emergency refuelling service
- Input improvements (Steam controller support, Tobii eye tracker support, controller hotplug support, improve FF on Linux)
- Razer Chroma support (RGB)
- New options: truck stability, truck pause, motel pause, dual-localization of names in map
- Faster job generation for hired drivers
- Lots of new drivers to hire
- Experimental DX11 support
Mod [ ]
- Curve item (new editor item)
- Walker/mover item comeback
- Multiple LODs for models
- Modded trucks support (in-game function)
- Traffic data comeback
- Vehicle data comeback (COG, wipers, transmission names, bracers sound)
- Randomized cargo model (eg. container color)
Update i.34 (8 February 2019) [ ]
Principal Features [ ]
- New truck: MAN TGX Euro 6 [38]
- Timezone areas fixed - Kaliningrad Oblast, Russian federation (Beyond the Baltic Sea DLC required)
- New flags added to the National Window Flags DLC
- Many little map fixes and world polish added
Modernistic Alert [ ]
- As with whatever update, due to the changes, a number of mods may need some work to grab up!
Update ane.33 (26 November 2018) [ ]
Changelog for ETS2 Update 1.33
Main Features [ ]
- Purchase ownable HCT (Loftier-Capacity Transport) double trailers (Finland only, Beyond the Baltic Bounding main DLC required)
- Buy ownable double flatbed trailers (Scandinavia DLC or Beyond The Baltic Body of water DLC required)
- Buy ownable container and brick trailers (flatbed variants) and cargo market
- Purchase ownable Krone Box Liner (Krone Trailer Pack DLC required)
- Steam cloud based profiles
- Reusable truck and trailer configuration templates
- Physics improvements (suspension, damping, braking, COGs)
- Pelting drops beliefs on glass improved
- Music shuffling
- Land and metropolis proper name localization settings
- g_disable_beacons (0/1/2) - for people having issues with blinking lights
- Ii new port cities added - Kapellskär in Sweden and Travemünde in Germany [39]
Modernistic Alert [ ]
- Due to the number of changes, most mods will need some piece of work to catch up!
Update 1.32 (17 September 2018) [ ]
Reworked roads of northern Germany
Master Features [ ]
- Trailer ownership [40]
- Updated part of Deutschland map [41]
- Major UI changes (Main menu, Company Direction screens, Dealerships, etc.)
- Additional B-double type trailers
Minor Changes [ ]
- Job filters redesign
- Some of the old trailers discarded and redesigned
- Scania 2016 added to AI traffic (Both in Normal roof, in 4x2 and 6x2)
- Lighting improvements (sync with ATS)
- Ability/airlines on AI trucks added (optional)
- Rendering speedup
- Option for automated parking brake - disabled by default
- The speed limit in France dropped to 80 KPH on some roads
- Passerby models improved
Modernistic Alert [ ]
- Completely redesigned trailer-cargo logic (cargo data, trailer data, economy, etc.). Most mods will demand some work to catch up!
Update one.31 (14 May 2018) [ ]
Chief Features [ ]
- Ability/air lines betwixt truck and trailer(due south)
- Improved mirror rendering (head position-based FOV, properly curved mirrors)
- Random route events
- New addon for Scania R 2016 and S 2016:
- 8x4 chassis with new Special skin
- Mighty Griffin Tuning Pack addon
- New Special Ship routes for various DLCs
- Linz, Austria to Brno, Czech Democracy (Base of operations game)
- Dijon, France to Genève, Switzerland (Base game)
- Cardiff to Birmingham, United Kingdom (Base of operations game)
- London to Felixstowe, United Kingdom (Base of operations game)
- Szeged to Debrecen, Hungary (Going East!)
- Trelleborg, Sweden to Esbjerg, Kingdom of denmark (Scandinavia)
- Overnice to Prissy, France (Vive la France!)
- Napoli to Terni, Italy (Italia)
- Palermo to Catania, Italy (Italia)
Minor Changes [ ]
- Job option screens have new filter and cargo search elements.
- UK trailers are non a standalone vehicle for license plates anymore
- Parking brake automatically ON later on truck spawn (g_park_brake_init)
- Screenshot name format now based on date and time
- Increased precision trip data (dashboard calculator display)
- Faster gear shifting for new opticruise transmissions
- Stock-still/updated LP in various countries (Belgian, Norway, Smoothen, Czech)
- Fixed torque converter locking
- Fixed damaged predefined trucks in dealers and quick jobs
- Fixed trailer damage reporting
- Fixed HDR interpolation
Tools/Mod [ ]
- New terrain brushes in the map editor
- Dropped support of the one-time maps (pre four.38, due to brushes)
- Mirror_data
- A trailer could be registered as standalone or non
- Variable shift length
- Truck dealer trucks are not on the list anymore, the game reads all units in given directory
- Steerable bike contained on bicycle model
- Dropped support for old attributes
Update 1.xxx (1 December 2017) [ ]
Main Features [ ]
- Rework of northern Italy
- Overhaul of navigation algorithms
- Time zones support
- New trucks: Scania S 2016 & R 2016
Boosted Changes [ ]
- ZF-16 transmission supporting upcoming DLC for all trucks that missed like one
- Map fitted to correct project (more verbal environment beliefs), map panning selection
- Multi-torque engines back up (used in DAF engines 2017)
- Basic engine and transmission info in quick job truck tooltip
- Trailers with country restrictions are towed only to services in given countries
- Farther polish to DAF, Volvo, and SCANIA trucks
- Tons of map tweaks and fixes in the base map and older map DLCs
- New luxury yacht cargo
Tools / Modern Access [ ]
- New interactive tool for environmental lighting and weather condition setting (included in the editor)
- New interactive tool for traffic behavior and rules debugging (included in the editor)
- New scene preview tool (included in the editor)
- New navigation parameters in map data
- Assistance service parameters in economy data
- Truck calibration weight costs in economical information
Update ane.29 (Due north/A) [ ]
This version is but available for ATS, for ETS2, from the version 1.28, it goes directly to the version ane.30.
Update i.28 (17 Baronial 2017) [ ]
Principal Features [ ]
- Double trailers (simply bachelor in Scandinavia)
- Background screen options
- Changed light await on the histrion's truck and AI vehicles
- New addon for DAF XF Euro 6 (the Facelift model)
Minor Changes [ ]
- Auxiliary brakes organisation support (engine restriction and retarder in i control element)
- Fixed licence plate change in states/countries where no city formats be
- Fixed brake vs parking restriction beliefs
- Fixed tire dissonance of silent tires
- Retarder improvement (better cruise command beliefs, no braking with throttle, icon when moving only)
- Steam Inventory support to allow for distributing rewards from upcoming Globe of Trucks events
Update 1.27 (23 March 2017) [ ]
Main Features [ ]
- Liftable Trailer Axles
- Added country specific AI law cars
- Differential Lock
- Adaptive transmission modes (power, normal, eco)
- Improved engine simulation model (friction, braking, consumption)
Minor Changes [ ]
- Volvo with Allison gearbox tin can shift up over 4 gears.
- Air pressure level simulation improved (pressure buildup, cut-off sound, application pressure).
- Coin sound tweaked.
- FOV range increased to 40-120 degrees in adjuster.
- Engine brakes set up to 3 positions (as most electric current trucks accept). One-key-agree control volition use full strength still.
- If engine brake toggle input is not assigned, increment/decrease engine brake inputs piece of work similar to retarder (in range from 0 to maximum).
- Multiple fueling points on gas stations.
- g_force_economy_reset flag is disabled afterwards economy reset.
- Transmission input shaft simulation (double clutch).
Modding [ ]
- Single "overrides" (forced default) rule can be used instead of defaults-suitable rule pair across linked accessories.
- All pressure units set consistently to bars (information, animation, dashboard UI).
- Nominal air_tank_pressure value added to chassis data.
- Changed interior animations: all air, oil and brake pressure level (gauges, indicators).
- New interior blitheness: trailer axle lift (indicator), differential lock (button, indicator).
- New engine information: resistance_torque (measured at 2000rpm).
- Money sound made moddable in the same way every bit other sounds (through ogg file).
Update 1.26 (29 November 2016) [ ]
Main Features [ ]
- One-time parts of France were reworked
- New transmissions for All Trucks
- Upgrade Shop & Truck Browser Search Tool
Minor Changes [ ]
- Adjustable interior FOV per truck
- Added parking difficulty (preset option included)
- Truck repair/refuel performed by hired driver costs money, included in logs
- Added advisory dialog showing when game detects upgrade or downgrade
- Added pounds + short tonnes as weight unit option
- Ameliorate trailer air force per unit area simulation
- Low air warning should but exist active with running engine
- Revised rolling resistance computations
- Hired driver use the very same formulas for eco skill equally the player
Modding [ ]
- Changed map parameters (climate_profile, map_data)
- Moddable interior camera zoom parameters. (speed, factor)
- 1 caste rotation on Ctrl + R, xc degree rotation on Dwelling house
- Merged editable sign and sign dialog
- Refresh sign template and its model from content browser
- Added letter-spacing to sign editor
- Store content browser navigation history
- Support for day/nigh effect switching and child hookups for lod_model_hookup_u
Update 1.25 (seven September 2016) [ ]
Main Features [ ]
- Completely revamped DAF XF105.
- Trailer option added.
- Customizable steering cycle position added.
- 8 new paint jobs with an ingame companies design added.
- Cruise control is non longer disabled by the throttle, instead information technology'southward now disabled by the brake.
Options [ ]
- You can demark the cardinal for zoom in Options → Key and buttons → Camera controls → Zoom interior camera now.
- Selection to prepare preferred chore length generation added.
- Option to set split shifting input added.
- More unit of measurement display options (volume, consumption).
- Depression air warning sound added.
Tuning [ ]
- Steering wheels are now a separate model with a default and exclusive version for each truck.
- Six different Steering Knobs added.
Modding [ ]
- Separated map_data.sii from game_data.sii.
- Look_presets_defaults[] in interior photographic camera.
- Inverse trailer looks to paint jobs.
Update 1.24 (6 June 2016) [ ]
Master Features [ ]
- Improved external jobs support in game (straight control, freight market).
- Physically simulated truck and trailer coupling (pick).
Code [ ]
- Blinker machine off can be disabled (choice).
- Speeding highlight tin can exist disabled (pick).
- Cabin accessory physics does not crave DLC anymore.
- Torque converter simulation profoundly improved.
- Automated transmission behavior improved.
- XInput support added - custom support for XBox controller.
- Added UI support for fourth and 5th controller.
- Gear shift selectors (range, split up) now have UI support for position-based switches.
Information [ ]
- Scania R 2009 & Streamline reworked.
Mod [ ]
- Unit name fixes, most interior accessory and another mods need update.
- Impairment params moved out from game_data.sii and some more than added (including wearable and part impairment factors).
- Data driven engines (torque curve, rpm limits).
- Strength feedback data for XInput added (force_feedback.sii).
- Torque converter physics information added, separated manual clutch data (physics.sii).
- Data change from driven wheel to driven axle.
- Added check for internal photographic camera continuity.
Update 1.23 (11 April 2016) [ ]
Key Features [ ]
- Steam Workshop support [42] [43]
- Updated wheel customization [44]
UI [ ]
- Traffic law-breaking can be disabled (option)
- Navigation path (cherry-red line) can be disabled (option)
- Disable of hidden Road Advisor popups (option)
- Autopark characteristic can be disabled (option)
- Speeding highlight on Route Counselor
Vehicles [ ]
- Improved truck stability during retarder usage
- Smart cruise control can use activated engine brake when no retarder is nowadays
- Advanced shifting simulation
- Existent shifter layouts (Scania, Volvo, ZF). To activate them you need to use new profile or remove your custom H-Shifter layouts
Other [ ]
- AI improvements
Update 1.22 (15 December 2015) [ ]
Gameplay [ ]
- World of Trucks Contracts feature - now y'all are able take jobs from the World of Trucks website
- Tire decals coloring
- Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
- The pigment store was integrated into the standard truck configuration
Vehicles [ ]
- Improved truck'due south chassis geometry past adjusting fifth wheel position for near of 6x2, 6x4 chassis's to decrease nether steering under full throttle
Code [ ]
- When clutch centrality is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
- When shifter layout is named (new aspect "name"), the name cord is shown in game for better recognition
- Hired drivers are more efficient when equipped by good truck
- User divers limit for length of generated jobs in the offline economy (g_job_distance_limit)
- User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
- Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
- Config for disabling Route Counselor popups when hidden (g_adviser_keep_hidden)
- Fixing missing world on low-end GPUs on OSX
- Improved physics and stability of trailers (disconnected, parked, AI)
AI [ ]
- User defined traffic density, defined by multiplier to default (g_traffic)
- Improved simulation of intermission (leaning in curves or when accelerating/decelerating)
- Improved navigation, lane switching, spawning and obstacle checking
Sound [ ]
- New sounds for Volvo FH16 Classic
- New sounds for Volvo FH
Misc [ ]
- College resolution textures are used on models in UI screens regardless of the graphics settings
- Redesigned job and time widget on desktop
- 24-hour interval/night result switching for movers and walkers
Update one.21 (xxx September 2015) [ ]
Vehicles [ ]
- Improved reflections in the cabin interior
- Fixed spider paintjob from Halloween DLC missing for some variants of DAF Euro 6 cabin
- Adjusted external interior for Actros 2009
Controls [ ]
- Added automatically generated Range-Splitter layout for H-Shifter
- Improved compatibility with G29 forcefulness-feedback
Sound [ ]
- Improved sounds of tires and pause
- Improved sounds for manipulating blinker and restriction sticks
- Reduced volume of interior stick noises
Misc [ ]
- Workaround for missing geometry on low-end Intel GPUs on OSX
- Fixed possible utilise of incorrect files afterward switching betwixt profiles with different set of mods
- Corrected vegetation sometimes appearing at incorrect places in the map
- The hud mirror switching primal (F2) now enumerates all combinations: both off, simply far on, both on, only near on
- Improved road collisions
Update 1.twenty (1 September 2015) [ ]
AI [ ]
- Increased traffic density in city areas
- Added 'village surface area' dominion to permit specifying urban area without increased traffic density
- Fixed non-urban speed limit in United kingdom
- Support for spawn_trailer_count aspect of traffic_vehicle_type
- Lower probability of spawning an AI truck without a trailer
- Stock-still license plate definitions switched betwixt coach and trailer
- Uses correct wheel position when placing AI trailer wheels on footing
- Fixed rear wheels of AI vehicles not being placed on ground in steep hils
- Stock-still vehicles remaining on wrong mode lane after fugitive obstacle in some cases
- AI vehicles turn off engine during fueling
Editor [ ]
- Free photographic camera supports inverted mouse (respects the c_minvert input constant)
- Changed pattern of road dialog
- Fixed "grave" key not working with some keyboard layouts (e.1000. Hungarian)
- Separate snapping of nodes and control points
- Editor shortcut mapped to bezier patch
- Added back up for rotation undo for bezier patch control points
- Increased node joining tolerance to set problems with joining nodes far away from center of the map
- Grid size shortcut changed from Alt+wheel to Ctrl+wheel
Vehicles [ ]
- Mercedes Actros 2014: Fixed speedometer in U.k. variant, Improved interior, Tweaked normal map, Smoothed some hard edges, Shadowcaster tweaks
- Iveco Stralis Howdy-Style: Smoother horns
- DAF XF Euro 6: Cleanup of the models
- Scania Streamline: DRL
- Fixed UV on bulk cement trailer
- Fixed missing wheels on brick trailer
- Vertex optimizations of AI trucks for DAF Euro6, Man TGX, Scania R
- Volvo: Original audio of blinker on/off, Original sound of wipers, Equalization of gear_air sounds for interior
- Mercedes Actros, Renault Premium: Stock-still armrests missing in the outside view
- Fixed size of wheels
Misc [ ]
- Particles are non generated for lifted wheels
- Mirror resolution setting is not disabled on loftier quality
- Longer mirror distances on high and ultra settings
- Enabled back up for download of boosted hand-picked loading screen images from WoTr. All images can exist seen using the "Image Spotlight" characteristic in "Photo Studio".
- Brake lights activate on slightest pedal touch
- Correct turbo sound used on reverse
- Information technology is possible to utilise Steam controller-based keyboard for inbound search text in mod director
- Fixed reporting of no-lights offense when driving in pelting
- Improved compatibility with Windows XP
Update one.xix (23 July 2015) [ ]
- Hungary expansion - 2 new cities to the Going Due east! content: Pécs and Szeged
- Mod Manager
- Manual command for automatic transmission (shifting hints, switch between transmission/auto)
- Controls for dashboard navigation map (zoom, plow off)
- Driver controlled trip info stored in truck computer (distance, consumption)
- Editor improvements (run across Modding Info)
- Matching truck cabin interior looks shown in exterior view.
- Improved readability of dashboard info in some trucks (computer display, GPS map)
- Added bike sounds on different surfaces (+ re-balanced sounds)
- Added sounds for sticks and buttons in truck motel
Update 1.18 (26 May 2015) [ ]
- New truck: Mercedes-Benz Actros 2014
- Mercedes-Benz - added every bit new licensed truck brand
- Improved vegetation (prefab vegetation distances, rebalanced vegetation LODs, more settings)
- DRL for Iveco Stralis Hello-Fashion, Mercedes-Benz Actros 2014, Volvo FH 2012, DAF XF Euro 6
- New trailer skins
- Updated radios list
- Support for atmospheric condition-based pedestrian spawning, support for multiple animations
- Over a g pocket-size fixes in world models and in the map
Update ane.17 (4 May 2015) [ ]
- New weather and lighting setup
- New sounds for DAF XF Euro half dozen
- New drivers, new driver art
- Tires and rims turned into independent accessories
- Added vi-wheeled chassis for both Renault Magnum and Premium
- Improve support for retina displays (OSX)
- Traffic AI behavior improvements
- Improved engine functioning and stability
- Improved support for multi-monitor systems
Update one.16 (28 January 2015) [ ]
- 64-bit build
- New big truck dealer / showroom
- Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in Man TGX, Renault Premium holes and collision
- Paintjob fixes: Raven for DAF, MAN, Heavy Duty
- Cargo: removed Christmas Gifts, stock-still automobile transporter, fixed helicopter texture and straps
- Reduced stalling: bigger memory puddle in 64-bit builds, better memory handling, delayed shadow loading, random look selection, sound accessories
- Improved retentiveness direction on 32-bit Bone
- Fixed free roam check in the Careerist achievement
- Map fixes
Update 1.15 (16 December 2014) [ ]
- New Exclusive interior for DAF Euro six
- New sounds for Scania 6 cylinder engines
- New sounds for Iveco Highway and Iveco Stralis
- Support for unlike dashboard computer back-calorie-free colors
- Showroom updates:
- New interface for showrooms
- New showroom interior
- New await for small truck dealers
- Significantly faster autosaving
- Gameplay improvements:
- Interior camera motion feature - photographic camera tin can now simulate movements of the player's body and movement of the truck seat
- Smart cruise command - retarder will now be used automatically
- Trailer restriction
- Back up for second reverse gear for custom H-Shifter layouts
- Support for Holiday Special content
Update 1.fourteen (eleven November 2014) [ ]
Data [ ]
- New truck: DAF XF Euro half dozen
- Added iii new 6-wheeled chassis for (almost) all trucks
- Substantial information fixes in most chassis
Code [ ]
- Liftable axles
- Speed limit shown on dashboard GPS
- Truck browser shows all upgrades and their level requirements
- Increased damage for overturned vehicles
- Higher penalties for damaged cargo (both xp and coin)
- Camera rotation based on steering and blinkers
- Traffic improvement
Steam and online services [ ]
- Steam Rich Presence: job information in "View Game Info" in the Steam friends list
- Screenshot images contain additional metadata (game state, vehicle, camera)
- Upload your World of Trucks profile truck from the in-game Screenshot Manager
Modding [ ]
- New cargo definition structure
- Per-sector weather climate profiles
- Goto console command at present accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
Update 1.13 (3 October 2014) [ ]
Code [ ]
- Steam achievements (available just in the Steam version, activate the game in the Steam client to obtain them)
- Added functionality to unbind keys/buttons/axes in game ui
- Added prowl control grid option
- Cruise control speed express to truck speed limit speed (if enabled)
- Quickload and quicksave
- Bindable keys/buttons for increasing and decreasing of radio volume
Data [ ]
- Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
- Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)
Update 1.12 (fourteen August 2014) [ ]
- Added truck and trailer browsers
- Added back up for color remainder&saturation tweaks to the photo mode
- Added support for camera whorl to the photo mode
- Added cargo group filter to the job selection screens (e.grand. in peak left corner of the screen). Requires new attributes nosotros added to game_data.sii so if you have a modded version without those attributes, it will not work.
- Added missing straps texture
- Better messages are shown when removable DLC is missing instead of using the message originally intended for MODs
- Enabling news on the profile folio using the "Enable news" button will also load them
- Fixed visualization of the initially selected button on the mirrors adjuster
- Fixed speed limits in Great britain
- Stock-still calculation of vehicle bounding box
- Fixed crash in commitment log if city is missing as result of modern removal
- Game will try to ready game time when it is too far behind during game load as the result of utilise of the MP mod
- Workaround for possible hang in the truck configurator in profile which was cleaved by the MP modern
- Set cargo weights for AI trailers
- Removed calcium cargo
- Removed reference to non-existing blitheness
- Updated localization
- Updated credits
Update 1.xi (28 July 2014) [ ]
- 3 new cities: Venice, Graz, and Klagenfurt with a lot of new kilometers to explore
- Seat Adjustment characteristic
- Several months of tweaks of motorcar AI code
- Re-designed radio player for with additional sorting and filtering options
- New Prowl command features
- Displaying current road speed limit in Road Counselor (disable, or switch motorcar or truck specific limits in options)
- Complete UI facelift
- Support for sway bar simulation
- Refined the truck suspension for more than control over truck and trailer stability
- Recalculated the middle of gravity of each cargo (more individual behavior of the whole rig)
- Controls to adjust trailer stability in options
- Meliorate collisions of player's truck and AI vehicles
- Re-created all scratch and crash sounds in the game
- Equalized the audio volume of in-motel engine sounds and external engine sounds for all trucks
- More realistic timing for the air brake sound
- Retarder indicator is lit during automatic retarder usage
- Ability to sell a garage
- Power to relocate your headquarters to another city
If you lot wish to read the full listing of changes for the 1.eleven update, yous can do it hither.
Update 1.10 (nineteen May 2014) [ ]
Lawmaking [ ]
- Support for metal paint jobs
- Fixed possible rare hang or crash
- Physics parameters of the fifth wheel are configurable in physics.sii
Data [ ]
- Updated accessories to support paint jobs
- Corrected speed limits in Austria, Belgium and Germany
- Tweaked prices and unlock levels of some accessories
- Fixed acceleration of traffic
- Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
- Fixed various bugs in truck and trailer models
Update ane.9 (25 March 2014) [ ]
one.9.22 [ ]
Code [ ]
- Brand new traffic AI system;
- Oculus Rift back up (with the -oculus launch option - this will be improved in the future), now also in the retail version;
- Early on support for gamepad-controlled mouse cursor;
- Improved handling of automatic gearbox (more gears, interaction with prowl control);
- Improved compatibility with semi-broken prefabs used in mods;
- Improved error treatment in radio playback;
- Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience.
Models [ ]
- Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may demand visit truck dealer and re-purchase some parts;
- Volvo FH16 improvements (interior, wipers, shadows);
- Iveco Hi-way improvements (dashboard estimator, shadows);
- Paintjobs are properly practical on add-ons in interior views;
- Map improvements.
Audio [ ]
- V8 engine sounds for Scania R and Scania Streamline.
Update 1.8 (9 Dec 2013) [ ]
1.8.two.5 [ ]
- Stock-still crash with new Volvo in UK
1.8.ii.3 [ ]
- New truck: Scania Streamline
Update i.7 (24 October 2013) [ ]
i.7.ane [ ]
- Fixed crash on freight market when as well many jobs were generated (mods only)
- Fixed rare crash that sometimes happened with air horn usage
- Stock-still incorrect trailer placement when automatic parking was used in Trameri Warszaw
- Fixed engine displacement volumes for Volvo and Iveco
1.vii.0 [ ]
- New truck: Volvo FH16 (2012)
Update 1.6 (16 October 2013) [ ]
1.half dozen.1 [ ]
- Fixed crash when a truck uses addons from removed mods
- Increased length of input in UI related to Earth of Trucks accounts
ane.6.0 [ ]
- World of Trucks site launched
- Photograph Studio - includes Photo-mode and Screenshot Manager allowing upload of your best screenshots to World of Trucks
- Online profiles - power to connect your profile to your Globe of Trucks account
- New Iveco Stralis Howdy-Way sounds recorded from the actual truck
- Individual air-horn sounds
- Realistic fuel consumption selection
- Adaptive automatic transmission option
- Shorter jobs generation probability increased
- License plate changes fixed
Update i.5 (19 September 2013) [ ]
1.v.two [ ]
- Minimum requirement for Going East! DLC
Data [ ]
- Truck interiors appropriate for selected motel type
- Several new cars in the AI traffic
- Lot of map tweaks especially in German language/Poland surface area
Code [ ]
- Improved upgrade store (addons and wheels treatment, interiors) - you may encounter unexpected changes when store is fixing your truck land
- Fixed pedestrians disappearing
- Stock-still driver logs
- Polished automatic gearbox logic
- Consumption gauge and air pressure screen on Scania dashboard
- Hazard warning made independent of blinkers
Options [ ]
- Steering sensitivity slider range increased (both directions)
- Steering not-linearity properly used with mouse
- Added rumble stripe sound cheque-box and so that it's possible to switch it off
Update 1.4 (9 July 2013) [ ]
1.4.12 [ ]
- Improved resistance to some kinds of mod conflicts
- Added g_prefab_replace control simplifying rename of prefabs.
- Fixed issues with advisor later on teleport.
- Fixed several possible instabilities.
- Fixed positioning of some visitor trailers.
1.four.8 [ ]
- License plate system corrections
- Interior animation fixes
- Fixes to several tuning parts acting incorrectly
- Improvements in retentiveness organisation for better stability nether heavy load
- Traffic lights arrangement fixes
one.4.i [ ]
Vehicles [ ]
- All new truck Iveco Stralis Hi-Fashion with tuning upgrades
- Volvo: Stock-still position of lights on the front grill, animations fixes, dashboard fixes, added oil indicator
- DAF: fixed speed estimate display in Great britain trucks, fixed frazzle
- Royal: Stock-still disappearing of the doorsteps
- Renault: Fixed blinkers
- Human: Fixed material issues
- Fixed incorrect lod on apartment bed trailer
- Overweight trailer: Stock-still position of wheel and mudguards
- Cistern trailer: Fixed position of cycle and mudguards
- Log trailer: Added front white lights
- Fix shadow casters for some upgrades
- AI cars: the lamps are visible from greater distance at nighttime
- Stock-still shader bug with auxilary lights for all trucks
Simulation [ ]
- Reworked force feedback feature
- Engine torque simulation improvements. Idle throttle and clutch changes.
- Many new physical properties added to the simulation model. All dashboard gauges are simulation based at present
- There is config variable in console "g_pedal_clutch_range", that tin can tweak clutch pedal agile area length. Range is 0.1 to 1.0 (default value is i.0)
- Fuel consumption during engine idle fixed
- Vehicle telemetry information is available to 3rd-party applications using a beginning version of ETS2 Telemetry SDK. Pilot testing with kind help of [www.fanaleds.com]
Gameplay [ ]
- The speed limiter tin can be now disabled in Options screen.
- Redesigned Task Market's task listing to be able scroll through all jobs
- Added Advisor warning letters related to retarder, parking brake and air pressure level warnings are non shown when gear is fix to neutral.
- Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
- Ferry route length displayed in the job selection.
- Loan installments are properly rounded upward and displayed, improved timing of loan payments
- Upgrade shop does not automatically discard everything with change of motel/chassis. Only not-compatible accessories are removed
- There is config variable in console "g_income_factor", that tin can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
- Earth map tin can exist airtight by same fundamental that opens it (default key M)
Map [ ]
- Stock-still navigation lines on Uk variant roundabout
- Hundreds map fixes, tweaking and prettyfications
- A2 highway completed (as in existent life 2 lane highway) including tollgates
- New road leading south from Szczecin in Poland
- Fix - added some no-atmospheric condition areas placed under some bridges to avoid pelting actualization at that place
- Wrongly set edge betwixt France and Belgium stock-still
- Grass, terrains and rocks intersecting walls of some tunnels stock-still
- Tons of other minor map fixes
Model [ ]
- Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming afterward)
- Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
- New pocket-sized tollgates in Poland on A2 road
- Fixed animations of various pedestrians
Code [ ]
- Asynchronous loading smoothes speed of resource loading, reducing overall lag and "spikes" for more even framerate
- Information technology is possible to skip the intro animation using a -nointro parameter
- Fixed garage proper noun in histrion truck relocation UI
- Rain probability in both corner values ensures infinite weather condition duration
- Conditions tin can alter after fourth dimension fast forward
- The save slot selection is shown subsequently profile selection if there was trouble with automatic load
- At that place is config variable in console "s_rumble_enabled", that tin can enable/disable sound of rumble stripes on the roads
- Increased range of non-linearity slider in controller option screen
- Gear up potential crash related to contempo Nvidia Optimus drivers changes
- Added more task-start autosaves
- Improved robustness to mod removals
- Improved beliefs of input wizard
- Improved efficiency of retentiveness puddle usage
- Renamed game.log and game.crash files to game.log.txt and game.crash.txt
- Improved behavior of not-widescreen resolutions while driving
- Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, i-broad fov with ui on central monitor, 2 - iii separate views). In the three-view manner it is possible to compensate for bezels using r_multimon_border_fov_* cvars
- The game will reset jobs whenever it detects certain changes in data
- Added Georgian language to the game
Audio [ ]
- Money sound played only on important events
- Air brake audio fixed
Steam [ ]
- Game volition pause when Steam overlay appears
- Steam notifications are positioned on the opposite side of the screen than Route Advisor
Modding [ ]
- New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in split up sectors.
- Many definition lists (east.g. types of AI trucks) can exist now simultaneously extended by more than one mod.
- Every bit upshot of multiple changes it is now possible to have more than i opposite speed in modded trucks.
Update 1.3 (six February 2013) [ ]
i.three.ane [ ]
- several safety checks added to improve stability with unofficial game mods created for previous versions of the game
1.three [ ]
- Iveco and Volvo - added as new licensed truck brand
- ability to modify the visitor name, logo or preferred brand
- retarder (automated or manual)
- per-contour mod pick (can be overridden using -force_mods command line parameter)
- support local currencies of each land in the game
- gearbox accessory pick
- new online radio stations (now up to 190 stations)
- physics takes into account different weights for trailers and cargos
- Renault Premium upgrades
- Renault Magnum side-skirts are now an optional upgrade
- hired driver log
- hired drivers more likely to find suitable cargo on the way back
- re-hired driver issue fixed
- ferry fee is not charged to player for quick jobs
- Britain distances in GPS fixed
- stock-still memory leak when playing mp3 files using radio
- improved handling of corrupted save files
- improved resiliency to some types of corruptions caused past modernistic removal
- stock-still motel blur during rain
- over 200 map changes and fixes
- several German language roads thoroughly tweaked and prettyfied
- bump causing harm on High german A3 fixed
- powerline columns in the middle of the road removed
- gas station in Bremen
- AI curves fixing on some prefabs
- increased vertex buffer sizes to ameliorate game stability with more detailed vehicle models
- Product Key verification footstep added, but genuine keys in good standing accepted every bit of version 1.3+
Update 1.2 (fourteen November 2012) [ ]
1.2.5 [ ]
- ETS2 is bachelor on Steam
- DAF - added as new licensed truck brand
- added control line parameter -nodx9ex which disables extended DX9 interfaces for compatibility with Xfire
- support for Unicode characters
- back up for Japanese, Korean, Vietnamese, Chinese, and Bulgarian
- enter your name in profile with non-ASCII characters
- better automatic save/load system
- fixes in registration plates for SK, NL, FR, I, S, BE, A
- recreated lamps illumination of all trucks, trailers and AI vehicles
- readjusted fatigue simulation
- new gearboxes for each truck
- adjusted steering
- over two hundred individual map fixes and prettyfications, fixed conditions areas, added new lamps to prefabs
- several inaccessible roads removed from navigation arrangement
- bus added as AI vehicle in traffic
- improvements of AI treatment on prefabs - speed, acceleration, and braking
- decreased Valiant dashboard effulgence
- route advisor's "running line" corrected
- added extra tier to progress history - progress is shown up to level 150 now
- skill screen doesn't pop upward on level up anymore if at that place are no skill points bachelor
- rain probability slider added to Options
- truck braking intensity slider added to Options
- subtle improvements in HDR tonemapping
Update 1.1 (22 October 2012) [ ]
one.ane.3 [ ]
- Improved handling of fatigue.
- Stopping of advisor lines fixed.
- Some potentially crashing issues fixed.
1.1.1 [ ]
- Hazard warning indicators are working with engine off.
- Improved vehicle maneuverability.
- Improved HDR tonality.
- Prowl control disables on any action of the driver.
- Fixed sunshafts missing with MLAA enabled in some situations.
- Dynamic force feedback disabled when the game is paused.
- Truck license plate direction corrected.
- Missing money in Britain variant of "low-cal" Route Counselor fixed.
- Wrong dashboard cruise control symbols corrected.
- Incorrect handling of double click on certain UI elements fixed.
- Missing AI traffic on some low-end setups stock-still.
- Missing load/save screenshots for long profile names fixed.
- Random trailer disappearing subsequently truck upgrade fixed.
- Missing navigation road after truck upgrade fixed.
- Parking bonus is awarded correctly.
- Total job distance computation corrected.
- Fixed audio bursts of the environment-placed sounds.
- Parking brake stick blitheness updated subsequently setting value.
- Map: signs tweaking, AI speed tweaking on some problem spots.
- Fixed Majestic windshield wipers.
1.0 (19 Oct 2012) [ ]
OFFICIAL RELEASE [ ]
- ETS2 game keys can now activate the game
References [ ]
- ↑ Game updates on SCS Forums, 2018-11-10 (accessed 2018-xi-x)
- ↑ SCS Software, Liebe Freunde, Approximate Where We Are?, 2021-08-01 (accessed 2021-08-01)
- ↑ SCS Software, 1.44 Unmarked Roads Exploration, 2022-02-xx (accessed 2022-03-15)
- ↑ Christmas 2020 Special Stream Recordings, 2020-12-21 (accessed 2020-12-21)
- ↑ SCS Software, 1.44: Adjustable Break Meridian, 2022-04-07 (accessed 2022-04-07)
- ↑ SCS Software, Lyon Reskin, 2021-09-xiv (accessed 2021-09-14)
- ↑ SCS Software, See Europe Through Our Optics, 2021-10-29 (accessed 2021-ten-29)
- ↑ SCS Software, ETS2: 1.43 Special Transport Update, 2021-11-08 (accessed 2021-11-08)
- ↑ ix.0 9.1 SCS Software, New Iberian Roads, 2021-09-24 (accessed 2021-09-24)
- ↑ SCS Software, ATS & ETS2 1.43: Ownable Dumpers, 2021-11-19 (accessed 2021-xi-19)
- ↑ SCS Software, Michelin Fan Pack DLC Update, 2021-11-16 (accessed 2021-12-08)
- ↑ SCS Software, Euro Truck Simulator 2 1.43 Update: MAN TGX EfficientLine three, 2021-12-06 (accessed 2021-12-06)
- ↑ SCS Software, DAF XF 2021 Progress Update, 2021-08-05 (accessed 2021-08-05)
- ↑ SCS Software, DAF Drive + 2021 DAF XF, 2021-12-14 (accessed 2021-12-16)
- ↑ SCS Software, Convoy FAQ, 2021-08-17 (accessed 2021-08-17)
- ↑ Christmas 2020 Special Stream Recordings, 2020-12-21 (accessed 2020-12-21)
- ↑ SCS Software, ane.41: Revisited Photo Mode, 2021-05-03 (accessed 2021-05-03)
- ↑ SCS Software, Autoestrada A24, 2021-05-23 (accessed 2021-05-23)
- ↑ SCS Software, The Good News and the Mixed News, 2020-xi-30 (accessed 2020-xi-xxx)
- ↑ SCS Software, Under the Hood: New Lighting System, 2021-03-14 (accessed 2021-03-xiv)
- ↑ SCS Software, Frg Reskin Update, 2020-12-13 (accessed 2020-12-thirteen)
- ↑ SCS Software, Vive la France ! DLC: Iberia Connections, 2021-01-07 (accessed 2020-01-07)
- ↑ SCS Software, Iberian Special Transport + Gameplay Video #ii, 2021-02-24 (accessed 2022-01-28)
- ↑ SCS Software, Renault Trucks T & T High: Evolution + Community Blueprint Contest, 2021-04-06 (accessed 2021-04-06)
- ↑ SCS Software, The brand-new DAF XG and XG+ are here!, 2021-06-x (accessed 2021-06-x)
- ↑ SCS Software, Euro Truck Simulator two: City of Calais Reskin, 2020-09-26 (accessed 2020-09-30)
- ↑ SCS Software, ETS2: Low-bed & Low-loader Trailers, 2020-10-03 (accessed 2020-10-03)
- ↑ SCS Software, ETS2 1.38: Lille Reskin, 2020-06-20 (accessed 2020-06-26)
- ↑ SCS Software, ETS2 ane.38: Road to the Black Bounding main - Special Transport Addition, 2020-06-09 (accessed 2020-06-09)
- ↑ SCS Software, Under the Hood: Explaining SSAO, 2020-07-05 (accessed 2020-07-30)
- ↑ SCS Software, ETS2 i.37 - Rework of French Cities, 2020-02-04 (accessed 2020-02-04)
- ↑ SCS Software, FMOD: Kickoff Tease, 2020-02-18 (accessed 2020-02-xviii)
- ↑ SCS Software, Corsica, 2019-10-11 (accessed 2019-10-11)
- ↑ SCS Software, Revisiting Germany Vol. 2, 2019-04-23 (accessed 2019-04-23)
- ↑ SCS Software, New Road Connections, 2019-04-fifteen (accessed 2019-06-05)
- ↑ SCS Software, Sardinia, 2019-04-xviii (accessed 2019-06-05)
- ↑ SCS Software, Renault Trucks T Range, 2019-09-26 (accessed 2019-09-26)
- ↑ SCS Software on Twitter, 2018-08-02 (accessed 2018-08-02)
- ↑ SCS Software, Baltic Ports, 2018-11-21 (accessed 2018-eleven-26)
- ↑ SCS Software, Update one.32 Titbit: Trailer Ownership, 2018-08-02 (accessed 2018-08-02)
- ↑ SCS Software, Revisiting Germany, 2018-05-23 (accessed 2018-06-23)
- ↑ SCS Software, Steam Workshop support coming!, 2016-02-25 (accessed 2019-07-17)
- ↑ SCS Software, Euro Truck Simulator 2 Update i.23 in Open up Beta Now!, 2016-03-14 (accessed 2019-07-17)
- ↑ SCS Software, Ultimate Wheel Customization, 2016-03-03 (accessed 2019-07-17)
Source: https://truck-simulator.fandom.com/wiki/Euro_Truck_Simulator_2_Version_history
0 Response to "World of Trucks How to Upload Profile Truck"
Postar um comentário